-Skull Kid has been added as a playable race.
-Berserker T3 Skills have been added.
-Buccaneer T3 Skills have been added.
-Swashbuckler T3 Skills have been added.
-Dirge T3 Skills have been added.
-Troubador T3 Skills have been added.
-Skald T3 Skills have been added.
-Paladin T3.5 Skills have been added.
-Arcane Duelist T3.5 Skills have been added.
-Battlemage T3 Skills have been added.
-Ritualist’s T3.5 Skill, Channel Spirit, has been added.
-Analyst’s T3.5 and T4 Skills have been added.
-Visimorph’s T3.5 and T4 Masks have been added.
-Shinobi’s Smoke Bomb’s Stealth component now only lasts 3 Rounds.
-Shinobi’s Shadow Strike’s Stealth component now only lasts 3 Rounds.
-Warrior’s Onslaught has had its accuracy reduction reduced to 15% from 20%.
-Warrior’s Combat Stances: Offensive Stance has had its damage boost reduced to 10% from 15% and converted into a total output damage modifier instead of damage bonus. In addition, the cooldown of switching stances has been reduced to 1 round down from 4.
-Thieving Rat has had its thieving chance reduced to 20% from 40%, and the total rupees stolen per enemy have been reduced.
-The bonuses gained from Sea Legs have been reduced. The boost to Attack and Defense have been reduced to 20% per stat, and the passive water resistance has been reduced to 30% down from 50%.
-Exiting Stealth by attacking now grants a 10% accuracy boost to the attack used.
-The Airborne Status has been added.
-The Concussed, Deafen, Grapple, and Sleep Crowd Control effects have been added. See Crowd Control and Status Effects Information.
-The Adventurer’s Exchange has been added to the Bazaar, where players may now directly barter with other players openly.
-The Potion Shop’s prices have been halved.
-Nearly all T4 2-handed weapons have had their base Attack increased to better balance them with one-handed weapons.
-The Matchlock Pistol and Matchlock Rifle have been added to he T4 Weapon Shop.
-The Ocarina’s Melody of Darkness’s percentile damage component now scales with enemy difficulty. Weak enemies take 10% max hp damage, Standard and Strong take 5%, Minibosses take 2%, and bosses take 1%, adjusted from a flat 5% across all enemy types.
-The Fishing Hole is now fully operational.
-The Wind Waker HD forum theme is now available!
-The Participation & Rewards system have received an overhaul in order to encourage activity. See Boss / Miniboss Information & Participation for details.
-A revamped default Darknuts theme is in production.
-An achievement system is in production.